It's all about the 'gore' innit? The game's designers are clearly obsessed with it, to the point that the enemy AI is completely nerfed in order to maximise the level of gruesome fatalities you'll inflict on the range of stereotyped minorities you'll ruthlessly execute during your global travels. Dark Sector and Condemned 2 are two efforts covered in this feature that both score highly on the testosterone scale, whereas Soldier of Fortune: Payback is the stark opposite: exploitatively awful trash. ![]() It's the same feeling of bizarre enjoyment you get from watching '80s classic, Commando. Whether it's men running about on fire, hapless goons sent flying by a well-tossed grenade, or just the satisfying results of a close-range shotgun blast, there's just something immensely satisfying about a well-realised, macho-fuelled videogame. ![]() I have to admit a certain weakness for gratuitous videogaming ultra-violence.
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